Late July Update


Added gems to the overworld to collect.
Added a randomize button to the character creator.
There's a known glitch that freezes up some UI elements after you change eye color.

I'm adding NPC spawn points as we speak.
The very first iteration of an actual playable mode will consist of the player gathering gems and turning them into NPCs for H-scenes.
After that we'll start adding proper questing and combat.

7/22 - Working on reducing jitter and framerate stutter on the overworld
7/24 - Adding patrolling enemies to the surface
7/26 - Adding shops to the settlements and dungeons
7/28 - Tweaking combat AI and animations
7/30 - Updating control scheme

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